As a promotion for the site the Communications Committee has created a set of collectible cards for the Grad Com D program. We will be giving them out at survey.
If you have registered for CCWEBWORKING we encourage students to create your own card and send it to:
The best five designs will be selected on 05.07.2008. They will be displayed on top of ccwebworking.net until next semester with an immediate link to your profile. We look forward to seeing your entries.
The Communications Committee
The Communications Committee, founded on August 29, 2002, came together to formally address the need for coordinated information distribution, activities and events planning at GradComD. Its mission is to complement GradComD's formal educational program by enhancing and enriching our students' academic and social experience.
In 2008, the Communications Committee decided to bring the Pratt GradComD community online. CCwebworking.net is devoted to design and all related fields. It is a chance for students, faculty and alumni of Pratt GradComD to share ideas and discuss design in all its forms. CCwebworking was created to encourage dialogue and will continuously evolve in parallel with the effort of the PrattGradComD community.
The Communications Committee
The Chair
I am delighted that the GradComD blog is up and running. This is great opportunity for the Department, faculty, students and alumni. Having a site for the easy exchange of information and ideas brings all of us closer. It puts our dialogue into real time. Spontaniety always heightens energy. I am looking forward to ensuing lively entries.
This is, however, an official Pratt effort supported by the Institute and GradComD. Consequently, thoughts, opinions, images, etc., expressed on and contained in the blog need to be appropriately professional. Each of us needs to exercise a degree of self-censorship. The sensibilities of others need to be observed. Professor Dolle is the faculty advisor and Professor Klinkowstein has volunteered to provide technical assistance. The faculty with the CCinform staff will provide oversight.
Tom Klinkowstein in 1979 at “The Customer Is Always Right” an interactive performance.
PRATT: Were you always interested in interactive design?
Tom Klinkowstein:My interests go way back, as a kid I wanted to be an astronaut, I started studying physics, but then went into art and design-it was a lot more social! In any case, science and interests in technology helped guide me even as a designer-I came to believe that design was a way I could help frame the future.
PRATT: Which you’re still doing now?
Pratt: How Important is having a presence on the web for you as a designer?
Christina Chong: I think in this day and age you need to have some presence on the web whether for prospective employers or to just promote your work generally. I think it also demonstrates that you’re familiar with a wide range of design mediums and are up-to-date with technology.
Pratt: How has your online behavior changed in the past couple of years?
Christina Chong: I use the web for many different purposes and much more frequently than before. With all the social networking sites and chatting programs it’s a lot easier to keep in touch with people. Also it’s so convenient and quick to get a broad range of information (i.e. news websites) right in front of you.
Steven Heller's Citizen Designer Inspried Christina to use her thesis to create an online collaborative for designers
Poster - Irene Pereyra worked with Tom Klinkowstien to create the internationally acclaimed poster "A day in the life of a designer in 2030”
Pratt: You have a website (www.irenepereyra.com) and a blog
(www.irenepereyra.blogspot.com). How Important is having a presence on the web for you as a designer?
Irene Pereyra: Extremely. For example, last year Tom Klinkowstein and I created a large diagrammatic poster about “a day in the life of a designer in 2030” for the Singapore International Design Festival, which was also shown at Pratt. Design festivals are the traditional way (traditional meaning, pre Web 2.0) to get some sort of exposure outside of your family and friends for design work.